Smash Brothers Melee modifications

Note: All of the information on these pages, unless otherwise noted, applies to the NTSC version 1.2.

There are many people besides myself who deserve credit for these modifications. Parasyte and kenobi for the GCNCrypt and the Gamecube Remote Debugger, without which none of this would ever have been possible, along with everyone at the AR Central forums. Many codes from were used as a basis for knowing where to start looking in the debugger to make interesting changes, and of course everyone likes a little positive feedback now and again ;).

The buffer overflow exploit
The source for the mod
The mod in memory card form
Creating exploitable saves
wParam's notes
md5 sums for all files

If you want to contact me, you can use email. The user part of my email address is "wparam" and the domain is "". To email me, just take the user and domain and stick an @ in the middle and you'll have my address.